Virtual Art Department Generalist

Vancouver, BC, Canada

Job Description







Department:
Virtual Art Department


Location:
Vancouver, BC


CoSA VFX is an award-winning, fast-paced, and highly collaborative Visual Effects studio with locations in Los Angeles, Vancouver, and Atlanta. We are seeking Virtual Art Department Unreal Generalist for current and upcoming projects. While this is a remote role, artists in British Columbia and Ontario will be given preference. RESPONSIBILITIES:

  • Work within a team to develop and deliver highly detailed and optimized 3D assets and Virtual Environments inside the Unreal Engine for use in Virtual Productions for Film, commercials, and Episodic Television.
  • Work within a team to output high quality assets
  • Understand client feedback accordingly to produce high-quality, client focused assets
  • Work to meet defined deadlines
  • Serve as an active participant in team art discussions, critiques, and reviews
  • Capable of picking up setups from other artists as well as creating looks from scratch
  • Engage effectively on multiple projects at the same time
  • Solve creative problems using simple, efficient techniques, and communicate ideas and techniques with teammates, and iterate rapidly based on client notes
  • Work with a broad range of resources and tools to create environments that will be reviewed and manipulated in real-time using virtual production techniques
  • Creates texture maps and sets up basic shaders for look development.
REQUIREMENTS:
  • 2+ years of professional game production or Virtual Art Department experience in a Senior or Lead Artist role
  • A commitment to teamwork, excellent communication, and interpersonal skills
  • Strong organizational skills and self-motivation
  • Advanced knowledge of Unreal Engine
  • Expertise of modeling/Texturing/Shading/Lighting/Post Process effects for game development.
  • Working knowledge of Maya or equivalent
  • Understanding of Substance Painter/Quixel Mixer or equivalent
  • Proficiency in the areas of Layout, Sequencer Animation, and Rendering inside Unreal Engine
PREFFERRED:
  • Expertise of Scripting/Development tools and blueprint creation for Unreal
  • Understanding of Source Control/Perforce
  • Working knowledge of Shotgrid
  • Competence of Optimization for Unreal
  • Problem solver
Please submit a resume, cover letter, and reel as part of your application; applications received without a reel will not be considered. CoSA VFX Vancouver is currently only considering applications from those who are residents or who have current work permits/visas for Canada. CoSA\xe2\x80\x99s compensation and benefits package includes: 4% gross earnings paid in lieu of vacation, paid sick leave as well as extended health & dental insurance. Successful interview candidates will be subject to a Verification of Employment and/or Education History check.

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Job Detail

  • Job Id
    JD2090930
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    2023-01-02 11:49:38
  • Employment Status
    Permanent
  • Job Location
    Vancouver, BC, Canada
  • Education
    Not mentioned