Senior 3d Graphics Engineer

Burnaby, BC, Canada

Job Description

Company Description

About Huawei

With 194,000 employees and operating in more than 170 countries and regions, Huawei is a leading global creator and provider of information and communications technology (ICT) infrastructure and smart devices. Integrated solutions span across four key domains - telecom networks, IT, smart devices, and cloud services. Huawei is committed to bringing digital to every person, home and organization for a fully connected, intelligent world.

About Huawei Canada

Huawei Canada focuses on fundamental research and development aimed at solving complex technical problems in emerging technologies like 5G, AI, Human Computer Interaction and Autonomous Driving. With ongoing research initiatives with 10 Universities across Canada and strategic collaboration agreements with several Universities, we support Canada's rich research community. In 2020, Huawei Canada ranked among the Top 20 corporate R&D investors in the country with a huge 40% increase in R&D investment year over year. Huawei Canada was established in 2008 and now has a total workforce of 1,200 in our six research centers across Canada.

Why work with Huawei Canada?

You will have the opportunity to work on real-world problems that impact people across the globe. Many of our researchers are actively involved in publishing conference and journal papers, inventing patents and solving challenging technical problems. With cutting edge tools, access to highly specialized leaders and researchers, and significant funding, you will be well supported to fulfil your potential and pursue your professional dreams.

CMT (Central Media Technology) team at Huawei Canada Research Center is a world class and international team focusing on delivering the most advanced Media technologies to hundreds of millions of customers. Our team is focusing on the most popular topic of ' Metaverse ', including Digital human, 3D modeling and so on; we are here to resolve the most complicated and cutting-edge problems in 3D reconstruction, rendering, texturing, and animation to support our customers.



Huawei's Vancouver Research Center is invested in advanced technology research, architecture design and strategic technical planning. Our rendering graphics development department focuses on advanced rendering techniques for real time 3D photorealistic rendering and modeling aiming towards leading technological solutions for the Metaverse. We develop real time rendering for multiple platforms and APIs including DX12, Vulkan and more, targeting PC, mobile and cloud rendering. Our mission is to bring the world the best possible visual quality. We are now in the process of hiring passionate graphics researchers and engineers to work on the most innovative rendering technologies and pipelines.

If you are passionate about rendering, enjoys researching, implementing and graphic techniques and mentoring developers, come join us!

Responsibilities

We are looking for a graphics engineer to help us develop our advanced graphics technologies and rendering pipeline.

  • Independently lead areas of R&D and rendering systems
  • Mentor younger team member and provide professional guidance and expertise
  • Working closely with internal R&D divisions, implement real-time rendering systems.
  • Develop rendering techniques including shaders and content pipeline.
  • Profile and optimize GPU / CPU performance.
Qualifications
  • Solid programming skills in C/C++ over 5 years
  • Work experience in the CG field of 5 years or more with hands-on experience developing of real-time rendering and features.
  • Experience with some of the following APIs: Vulkan, OpenGL, DirectX.
  • Experience with existing game engines such as UE, Unity or others
  • Excellent communication and documentation skills.
  • Bachelors of Science or higher in Computer Science, Electronics Engineering or related field.
Knowledge and Experience
  • Shipped 1-2 AAA games or led advanced run time graphics team
  • Vast knowledge of the CG field including
  • PBR / BRDF
  • Real-time ray tracing or global illumination
  • Rendering pipelines
  • Direct lighting and shading
Additional Information

We thank all applicants for their interest, however only those candidates selected for interviews will be contacted.

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Job Detail

  • Job Id
    JD2082980
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Burnaby, BC, Canada
  • Education
    Not mentioned