Graphics Engineer (co Op)

Burnaby, BC, Canada

Job Description

Company Description

About Huawei

With 194,000 employees and operating in more than 170 countries and regions, Huawei is a leading global creator and provider of information and communications technology (ICT) infrastructure and smart devices. Integrated solutions span across four key domains - telecom networks, IT, smart devices, and cloud services. Huawei is committed to bringing digital to every person, home and organization for a fully connected, intelligent world.

About Huawei Canada

Huawei Canada focuses on fundamental research and development aimed at solving complex technical problems in emerging technologies like 5G, AI, Human Computer Interaction and Autonomous Driving. With ongoing research initiatives with 10 Universities across Canada and strategic collaboration agreements with several Universities, we support Canada's rich research community. In 2020, Huawei Canada ranked among the Top 20 corporate R&D investors in the country with a huge 40% increase in R&D investment year over year. Huawei Canada was established in 2008 and now has a total workforce of 1,200 in our six research centers across Canada.

Why work with Huawei Canada?

You will have the opportunity to work on real world problems that impact people across the globe. Many of our researchers are actively involved in publishing conference and journal papers, inventing patents and solving challenging technical problems. With cutting edge tools, access to highly specialized leaders and researchers, and significant funding, you will be well supported to fulfil your potential and pursue your professional dreams.

Huawei's Vancouver Research Center is invested in advanced technology research, architecture design and strategic technical planning. Our rendering graphics development department focuses on advanced rendering techniques for real time 3D photorealistic rendering and modeling aiming towards leading technological solutions. We develop real time rendering for multiple platforms and APIs including DX12, Vulkan and more, targeting PC, mobile and cloud rendering. Our mission is to bring the world the best possible visual quality. We are now in the process of hiring passionate graphics researchers and engineers to work on the most innovative rendering technologies and pipelines.

If you are passionate about rendering and enjoys researching and implementing graphic techniques, come join us!



We are looking for a graphics engineer to help us develop our advanced graphics technologies including rendering pipeline and material system.

  • Working closely with internal R&D divisions, implement material (PBR) system.
  • Develop rendering techniques including shaders and content pipeline.
  • Profile and optimize GPU / CPU performance.
Qualifications
  • Solid backgrounds in PBR materials.
  • Solid programming skills in C/C++.
  • Experience with Shading Languages: GLSL, HLSL, etc.
  • Experience with Unreal, Unity, Blender or others.
  • Good communication and documentation skills.
  • Bachelors of Science or higher in Computer Science, Electronics Engineering or related field.
  • Currently enrolled in a university and registered with school's co-op program
  • Co-op role is open to bachelor/ masters and PhD
  • Can spend at least 8 months of time in internship
Nice to Have
  • Knowledge of numerical method and optimization
  • Delivered a AAA game in the recent past
  • Knowledge of real-time ray tracing or global illumination

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Job Detail

  • Job Id
    JD2075255
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Burnaby, BC, Canada
  • Education
    Not mentioned