Co Op Graphics Engineer

Vancouver, BC, Canada

Job Description


Our team has an immediate 12-month co-op opening for an Engineer.

Responsibilities:

  • Working closely with internal R&D divisions, implement real-time rendering systems.
  • Develop rendering techniques including shaders and content pipeline.
  • Profile and optimize GPU / CPU performance.
What you\xe2\x80\x99ll bring to the team:
  • Solid programming skills in C/C++ over 3 years
  • Work experience in the CG field of 2 years or more with hands-on experience developing of real-time rendering and features.
  • Good knowledge of the CG field
  • Experience with at least one of the following APIs: Vulkan, OpenGL, DirectX.
  • Experience with existing game engines such as UE, Unity or others
  • Good communication and documentation skills.
  • Bachelors of Science or higher in Computer Science, Electronics Engineering or related field.
  • Knowledge of PBR / BRDF, knowledge of real-time ray tracing or global illumination and experience of delivering a AAA game in the recent past is an asset.
  • Currently enrolled in a university and registered with school\xe2\x80\x99s co-op program.

Huawei

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Job Detail

  • Job Id
    JD2093783
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Vancouver, BC, Canada
  • Education
    Not mentioned