Unreal 5 Technical Animator | Multiplayer Fps

Montréal, QC, CA, Canada

Job Description

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YOU



Value continuous improvement and growth Have solid interpersonal and communication skills Excel working with diverse, collaborative and agile teams Consistently maintain high level quality in your craftmanship Seeking an environment that is trust-based, data-driven and autonomous
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THE TEAM




We are building a centralized team in beautiful Montreal, Quebec, Canada. Join some cool humans doing some cool stuff!

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THE PROJECT




Join industry veterans from Call of Duty, Halo, and Bioshock creating revolutionary! Develop cutting-edge extraction shooter mechanics, player-owned economies, and comprehensive creator tools. Work on groundbreaking Web3 integration while maintaining premium gameplay standards. Shape true digital ownership experiences that empower global gaming communities.

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What You'll Own




As our Technical Animator, you'll bridge art and engineering for:

Competitive multiplayer with client prediction and reconciliation Advanced weapon trace mechanics and reload systems Dynamic bipedal/quadrupedal movement on complex terrain Vehicle rigs integrated with physics-based gameplay Persistent player customization and reputation tracking
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Core Responsibilities



Design, create, test, and maintain character/weapon/vehicle rigs Animate characters, weapons, and vehicles for in-game scenarios Create motion and deformation systems Develop pipeline tools to streamline production Implement rigging tools for rapid prototyping Collaborate across all departments Implement feedback from Lead and Art Director Manage timelines and tasks
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Requirements



3+ years as animator/technical rigger Minimum 1 AAA shipped title Expert skills in Maya Strong understanding of Unreal 5 rigging systems and pipelines Experience creating AAA character architecture and rigs Complex character and vehicle rigging experience in Maya and Unreal Strong understanding of facial and figure anatomy Absolute passion for playing and making video games Self-motivated and self-directed approach
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Bonus Points



Strong portfolio showcasing traditional animation fundamentals Prior startup or small business experience Continuous improvement mindset Multi-lingual capabilities

Please note that though we are a globally distributed team, this is a Hybrid work-model role based out of Montreal, Quebec, Canada and candidates based in the city/province will be given priority

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Job Detail

  • Job Id
    JD2783106
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Montréal, QC, CA, Canada
  • Education
    Not mentioned