Our team has an immediate 12-month contract opening for a Software Engineer
Responsibilities:
We are looking for strong C/C++ programmers with an affinity for operating systems, embedded programming, and computer architecture to help us build the next generation of graphics features into our GPU driver.
As someone who is hardworking and passionate about their work, you will be involved with designing key aspects of our GPU driver. You should demonstrate the ability to excel in an environment with complex solution prototyping and coding.
What you\xe2\x80\x99ll bring to the team:
Programming ability in C++ or a master of taking the advantage of C++ to implement the right design patterns
Proved to be able to balance the tradeoffs between architecture, design and performance
2+ years Software Engineering, Hardware Engineering, Systems Engineering, or related work experience of driver or HAL development
Comfortable with OS internals, such as multithreading, virtual memory, interrupts, DMA, Caching and performance tuning etc.
Deep understanding of memory management concepts
Bachelor or MS or Ph.D. degree in Computer Engineering, Computer Science, or related degree (or equivalent experience)
Programming experience in OpenGL ES and/or Vulkan, GPU drivers, 2D Graphics Library or mobile game GPU programming is preferred.