Senior Ui Programmer

Montreal, QC, Canada

Job Description


Company Description

People Can Fly, un des principaux studios ind\xc3\xa9pendants de d\xc3\xa9veloppement de jeux AAA, est compos\xc3\xa9 d\'une \xc3\xa9quipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situ\xc3\xa9s en Pologne, au Royaume-Uni, aux \xc3\x89tats-Unis et au Canada, mais aussi de partout dans le monde gr\xc3\xa2ce \xc3\xa0 nos programmes de t\xc3\xa9l\xc3\xa9travail.

Fond\xc3\xa9e en 2002, PCF a marqu\xc3\xa9 le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l\'un des studios Unreal Engine les plus exp\xc3\xa9riment\xc3\xa9s de l\'industrie et nous renfor\xc3\xa7ons nos capacit\xc3\xa9s au moyen de solutions internes, \xc3\xa0 savoir l\'infrastructure PCF Framework.

Nos \xc3\xa9quipes de cr\xc3\xa9ation travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet men\xc3\xa9 en collaboration avec Square Enix; Maverick est un jeu AAA d\xc3\xa9velopp\xc3\xa9 en collaboration avec Microsoft; Bifrost, Victoria et Dagger sont des projets que nous r\xc3\xa9alisons selon un mod\xc3\xa8le d\'auto-\xc3\xa9dition. Nous avons \xc3\xa9galement un projet en phase de conception : Red; ainsi que deux projets en technologie de r\xc3\xa9alit\xc3\xa9 virtuelle : Green Hell VR et Bulletstorm VR, qui est une captivante version en RV de notre jeu de tir culte.

Forte de plus de 20 ans d\'exp\xc3\xa9rience, PCF se lance \xc3\xa0 la d\xc3\xa9couverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la cr\xc3\xa9ativit\xc3\xa9 des meilleurs visionnaires de l\'industrie afin de travailler collectivement \xc3\xa0 la nouvelle g\xc3\xa9n\xc3\xa9ration de jeux d\'action destin\xc3\xa9s \xc3\xa0 la communaut\xc3\xa9 mondiale de joueurs.

Si vous choisissez d\'entreprendre cette aventure avec nous, vous aurez l\'occasion de perfectionner votre art et d\'approfondir vos connaissances, en travaillant aux c\xc3\xb4t\xc3\xa9s de chefs de file de l\'industrie pour offrir une exp\xc3\xa9rience unique et toute nouvelle aux joueurs du monde entier.

Le Projet Bifrost est un jeu d\'action-aventure AAA non encore annonc\xc3\xa9 d\xc3\xa9velopp\xc3\xa9 par notre \xc3\xa9quipe nord-am\xc3\xa9ricaine, avec le soutien des studios europ\xc3\xa9ens du Groupe PCF.



People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost, Victoria and Dagger are projects we\'re growing in the self-publishing model. We also have one project in the concept phase - Red; as well as two projects in VR technology - Green Hell VR and Bulletstorm VR - an exciting VR version of our cult-classic shooter.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you\'ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

Project Bifrost is a yet unannounced AAA action-adventure game developed by our North American team supported by PCF\'s European studios.


  • Collaborer avec des artistes, des concepteurs et des d\xc3\xa9veloppeurs de jeu afin de cr\xc3\xa9er des fonctionnalit\xc3\xa9s de pointe et d\'am\xc3\xa9liorer l\'exp\xc3\xa9rience des joueurs.
  • Travailler en \xc3\xa9troite collaboration avec d\'autres d\xc3\xa9veloppeurs d\'interface utilisateur et concepteurs de jeu pour mettre en place des processus de prototypage efficaces.
  • Peaufiner les prototypes d\'interface utilisateur pour les amener au niveau AAA en faisant preuve d\'un grand souci du d\xc3\xa9tail, particuli\xc3\xa8rement en mati\xc3\xa8re de conformit\xc3\xa9, d\'accessibilit\xc3\xa9 et de disposition.
  • \xc3\x89crire des codes propres, efficaces et maintenables.
  • Tester, d\xc3\xa9boguer, profiler et optimiser la mise en \xc5\x93uvre des \xc3\xa9l\xc3\xa9ments.
  • Cr\xc3\xa9er une documentation de conception conforme aux normes de l\'\xc3\xa9quipe.
  • Participer activement aux examens du code.
  • Concevoir et mettre en \xc5\x93uvre de nouveaux syst\xc3\xa8mes d\'interface utilisateur et it\xc3\xa9rer les syst\xc3\xa8mes existants.
  • Collaborate with artists, designers and gameplay developers to work on cutting-edge features, improving player experience.
  • Work closely with other UI developers and game designers to organize effective prototyping process.
  • Polish UI prototypes to AAA level with attention to detail, especially with compliance, accessibility and layout.
  • Write clean, efficient, and maintainable code.
  • Test, debug, profile and optimize implementations.
  • Create design documentation according to Team Standards.
  • Actively attend to code review.
  • Design and implement new UI systems, and iterate on existing ones.
Qualifications
  • Au moins 6 ans d\'exp\xc3\xa9rience en programmation C++.
  • Connaissance du moteur Unreal Engine 4 et exp\xc3\xa9rience avec celui-ci.
  • Six (6) ans d\'exp\xc3\xa9rience dans le d\xc3\xa9veloppement et la mise \xc3\xa0 l\'essai de fonctionnalit\xc3\xa9s pour l\'interface utilisateur sur plusieurs plateformes.
  • Connaissance du rendu, de la segmentation, de la mise en r\xc3\xa9seau et d\'autres syst\xc3\xa8mes ayant une incidence sur la qualit\xc3\xa9 et la performance.
  • Connaissance des techniques d\'optimisation avec UMG.
  • Fortes comp\xc3\xa9tences en d\xc3\xa9bogage et profilage.
  • Capacit\xc3\xa9 \xc3\xa0 \xc3\xa9crire des codes solides, fiables et efficaces.
  • Fortes comp\xc3\xa9tences en communication orale et \xc3\xa9crite en anglais.
  • Esprit d\'\xc3\xa9quipe et ouverture.
  • Forte \xc3\xa9thique de travail et motivation personnelle.
  • Passion les jeux vid\xc3\xa9o et leur cr\xc3\xa9ation.
Atouts
  • Connaissances en mati\xc3\xa8re de conception li\xc3\xa9e \xc3\xa0 l\'interface utilisateur et \xc3\xa0 l\'ergonomie.
  • Exp\xc3\xa9rience d\'un titre AAA publi\xc3\xa9.
  • Connaissance de JIRA, Swarm et Perforce.
  • Baccalaur\xc3\xa9at (ou niveau d\'\xc3\xa9tudes sup\xc3\xa9rieur) en informatique ou dans une discipline similaire (physique, math\xc3\xa9matiques, g\xc3\xa9nie \xc3\xa9lectronique, etc.).
  • At least 6 years C++ programming experience
  • Knowledge and experience of Unreal Engine 4
  • Must have 6 years experience with developing and testing UI features across multiple platforms
  • Knowledge of rendering, threading, networking and other systems impacting quality and performance
  • Understanding of UMG optimization techniques
  • Strong debugging and profiling skills
  • Ability to write solid, reliable, efficient code
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Passionate about playing and making video games
Nice to have
  • Knowledge of design relating to user-interface and ergonomics
  • Shipped AAA title experience
  • JIRA, Swarm and Perforce Knowledge
  • BS (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)
Additional Information

Au Canada
  • Un ensemble d\'avantages sociaux pay\xc3\xa9s \xc3\xa0 100 % par PCF. La compagnie d\'assurance rembourse les r\xc3\xa9clamations \xc3\xa0 100 % (jusqu\'\xc3\xa0 1000 $ de services par ann\xc3\xa9e, en plus d\'une couverture familiale ou individuelle).
  • Une couverture dentaire compl\xc3\xa8te, y compris les soins dentaires majeurs et l\'orthodontie.
  • La cotisation \xc3\xa9gale au REER \xc3\xa0 hauteur de 4 % avant d\xc3\xa9ductions fiscales, 100 % acquis d\xc3\xa8s le premier jour.
  • Une semaine de cong\xc3\xa9 pay\xc3\xa9 pendant les vacances d\'hiver.
  • 20 jours de cong\xc3\xa9 pay\xc3\xa9 et 5 jours de cong\xc3\xa9 de maladie pay\xc3\xa9.
  • Des s\xc3\xa9ances gratuites de soins virtuels de sant\xc3\xa9 et de bien-\xc3\xaatre mental, incluses dans le r\xc3\xa9gime pour les membres et leurs personnes \xc3\xa0 charge.
  • Un salaire comp\xc3\xa9titif et des primes annuelles bas\xc3\xa9es sur le rendement.
  • Des occasions de d\xc3\xa9veloppement personnel et la possibilit\xc3\xa9 d\'\xc5\x93uvrer dans un environnement mondial.
  • L\'occasion de travailler au sein d\'une \xc3\xa9quipe cr\xc3\xa9ative avec des personnes passionn\xc3\xa9es par ce qu\'elles font.


What we offer:

U.S.
  • 100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of employment.
  • 401K with 100% match, up to 3% of employee salary, and vested immediately.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • Long term disability, short term disability, travel insurance, as well as other benefits provided.
Canada
  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

People Can Fly

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Job Detail

  • Job Id
    JD2225792
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Montreal, QC, Canada
  • Education
    Not mentioned