Games continue to evolve and push the boundaries of entertainment as we know it. The bar to deliver world-class games continues to rise, driven by advantages in better hardware and software capabilities. Along with optimizing game development engines, developing infrastructure and workflows for efficient remote and hybrid development, brings new opportunities and engineering challenges that all studios are facing today. Solving these challenges is critical to enabling efficient hybrid teams as well as external globally distributed development partners who help scale during peak phases of development. At The Coalition Studio, through our work on the acclaimed Gears of War franchise, we are tackling these problems head-on by leading engine innovation, developing technical showcase technologies, and delivering world-class workflows, tools and features that are adopted across the wider Xbox Game Studios organization.
As a Senior Platform Engineer at The Coalition, you will be a highly valued member of a world class Engine and Game Development team. You should have proficient C++ skills, Unreal Engine experience (UE4+), be comfortable with Perforce, and have a passion for problem solving. You are a generalist knowledgeable in areas such as Rendering, Systems, Audio, Gameplay and Animation.
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Qualifications
Required Qualifications
Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
+ OR equivalent experience. 5+ years' experience in developing and optimizing multithreaded systems.
3+ years working with Unreal Engine
Experience bringing game engines to new hardware platforms.
Preferred Qualifications
Highly proficient in C++ and object-oriented design programming.
High quality problem solving abilities.
Effective communication skills; ability to work closely with other high-caliber engineers and artists.
Comfortably works with all disciplines found within a games studio.
Experience integrating and supporting third party game technology SDKs.
Proficient in Python or other popular high level scripting language.
Experience building game engine tools and tool chains.
C#/.NET experience.
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Software Engineering IC4 - The typical base pay range for this role across Canada is CAD $114,400 - CAD $203,900 per year.
Find additional pay information here:
https://careers.microsoft.com/v2/global/en/canada-pay-information.html
Microsoft will accept applications for the role until September 8, 2025.###
Responsibilities
Extend and modify Unreal Engine to support new hardware platforms (e.g. mobile, XR, handheld, console, cloud streaming)
Optimize engine performance and memory usage for platform-specific requirements
Interface with platform SDKs and APIs to maintain compatibility and maximize hardware capabilities
Collaborate with cross-functional teams to ensure platform stability and readiness for production
Help maintain and upgrade the Unreal Engine to the latest version released by Epic Games.
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
?Industry leading healthcare
?Educational resources
?Discounts on products and services
?Savings and investments
?Maternity and paternity leave
?Generous time away
?Giving programs
?Opportunities to network and connect
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.
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