405 Av. Ogilvy, Montr\xc3\xa9al, QC H3N 1M3, Canada
Employees can work remotely Full-time Department: Art Location: CA, Montreal (Remote/Hybrid) Project: Bifrost
Company Description
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs. Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework. Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we\'re growing in the self-publishing model. We also have one project in the concept phase \xe2\x80\x93 Red; as well as two projects in VR technology \xe2\x80\x93 Green Hell VR and Thunder - a new project based on one of the IPs from the Group\xe2\x80\x99s portfolio. With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community. If you decide to accompany us on this journey, you\xe2\x80\x99ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide. Project Bifrost is a yet unannounced AAA action-adventure game developed by our North American team supported by PCF\xe2\x80\x99s European studios.
To produce autonomously the modeling and texturing of 3D objects, characters and the graphical content of levels in accordance with the artistic direction
Creating high quality environment assets and gadgets suitable technically and artistically to project universe
Model and texture high poly and low poly environment assets
Cooperation with Tech Art on pipeline improvements
Maintain the production and software pipeline and meeting deadlines
Providing R&D projects and pipeline and workflows improvements
Bugfixing and describing R&D case studies in knowledge base
Sharing knowledge with less experienced peers
Occasionally support Lead in recruitment projects with HR collaboration
Occasionally can onboard new hires
Qualifications
Typically 5 years of experience in all aspects model creation workflow (Model and texture realistic, modular, hard-surface and organic set pieces and props for a diverse set of environments with use of all new techniques)
Typically shipped AAA title experience
Experience with industry-standard software packages for 3D modeling, high-poly sculpting, and texture painting (Maya, Max, ZBrush, Photoshop, or their equivalents)
Substance Painter working proficiency
Experience creating high quality creative/visual aesthetics as well as technical knowledge
Being able to adapt fast a specific art style
Ability to adapt with minimum guidance new styles, techniques and workflows
Strong skills in using PBR shaders and normal maps on daily basis
Great understanding of color theory
Understanding of memory and frame budgets
Experience creating high quality creative/visual aesthetics as well as technical knowledge
Experience creating photorealistic set pieces, props, textures, and materials on next generation console platforms
Ability to show examples of top notch props and textures made for next generation console games
Skilled at balancing art quality and performance in the game engine
Strong verbal and written communication skills in English
Open-minded team player attitude
Strong work ethic and self-motivated
Passionate about playing and making video games
Additional Information
What we offer: U.S.
100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of employment.
401K with 100% match, up to 3% of employee salary, and vested immediately.
Paid week off during Winter Holidays.
20 paid vacation days and 5 paid sick days.
Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
A competitive salary and performance-based annual bonuses.
Personal development opportunities and ability to work in a global environment.
Work in a creative team with people full of passion for what they do.
Long term disability, short term disability, travel insurance, as well as other benefits provided.
Canada
Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
Full Dental coverage, including major dental and orthodontics.
4% RRSP matching before tax deductions, 100% vested on day 1.
Paid week off during Winter Holidays.
20 paid vacation days and 5 paid sick days.
Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
A competitive salary and performance-based annual bonuses.
Personal development opportunities and ability to work in a global environment.
Work in a creative team with people full of passion for what they do.
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