is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we're growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you'll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.
Responsibilities
Implement tasks and features in a timely fashion with minimal support from more senior programmers
Work with more senior developers to breakdown tasks, update progress, ask questions and raise issues when needed
Participate in code reviews to share knowledge and learn from other team members
Create documentation according to Team Standards
AI
Work across multiple disciplines on the behaviors of a large variety of non-player characters
Work closely with the design team and iterate with them game features while gathering feedback from iterations
Create dedicated tools and features
Test, debug, profile and optimize implementations
Maintain and extend the existing Unreal Engine AI framework and tools. Design, implement into engine and maintain new AI features
Track work in production systems
Qualifications
Proficient in primary programming languages, particularly C++
Solid foundation in mathematics, including 3D math, matrices, and linear algebra
Familiarity with basic physics principles and classical mechanics
Comprehensive understanding of common algorithms and techniques utilized by AI teams in game development
Skilled in performance measurement and optimization techniques
Hands-on experience in programming various game development AI topics such as movement, navigation, and decision-making logic
Capable of writing robust, efficient, and reliable code
Proficient with Source Control and Code Review tools, including Swarm, Perforce, Git, etc.
Extensive knowledge of Unreal Engine
You might have
Proficiency in additional programming languages beyond primary expertise
Familiarity with Project Management Software such as JIRA, Confluence, etc., with specific expertise in JIRA, Swarm, and Perforce
Skills in performance analysis and optimization
Understanding of multi-threading concepts and practices
Additional Information
Canada:
Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage).
Full Dental coverage, including major dental and orthodontics.
4% RRSP matching before tax deductions, 100% vested on day 1.
Paid week off during Winter Holidays.
20 paid vacation days and 5 paid sick days.
Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
Personal development opportunities and ability to work in a global environment.
* Work in a creative team with people full of passion for what they do.
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