Execute structured test plans across gameplay, UI, and multiplayer systems
Identify, log, and track bugs with detailed, reproducible steps
Collaborate with engineers, designers, and artists to validate fixes and polish gameplay features
Stress test networking and matchmaking under real-world scenarios
Provide structured feedback to improve balance, usability, and overall player experience
Assist in regression testing to ensure stability with each build
Contribute to the continuous improvement of QA processes and tools
Core Systems You'll Break (and Fix )
Competitive multiplayer networking and session management
Weapon systems, ballistics, and hit registration
AI behaviors and pathfinding
Complex inventory, loot spawning, and persistence systems
UI/UX flows for menus, matchmaking, and player progression
Cross-build stability, crash reporting, and performance validation
What You Bring to the Table:
2+ years of professional QA experience in games (PC/console preferred)
Strong understanding of QA methodologies, bug tracking, and test case design
Experience testing multiplayer shooters or other competitive titles
Familiarity with Unreal Engine 4/5 testing tools and workflows
Excellent communication and documentation skills
A passion for FPS games and an eye for balance, responsiveness, and polish
Bonus Points
Prior experience with multiplayer or tactical shooters
Knowledge of automated testing frameworks or scriptingFamiliarity with performance profiling tools
* Experience with JIRA or similar bug-tracking software
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