Bc Senior Texture Artist Stop Motion Vfx Project

Vancouver, BC, Canada

Job Description


Senior Texture ArtistAll applicants must be residents of British Columbia, Canada.
Must be legally entitled to work in Canada ie. Citizen, PR, Open Work Permit.At this time, wexe2x80x99re pleased to offer this role as an option to work from home OR work from our Vancouver studio in the beautiful Gastown area, close to the Waterfront Station in Downtown. (Remote is not available outside of BC; there is no hybrid)About Zoic
Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to create them.Are you looking for your next creative and technical challenge? Come join our team!Why Join Zoic?

  • We are an Artist owned and operated VFX studio.
  • We love what we do and always stay curious about new technology and techniques.
  • We respect work/life balance in a hectic industry.
  • We work with a team from all walks of life and backgrounds.
We are excited to share an incredible stop-motion animated feature project that promises creativity, collaboration, and a fantastic chance to showcase your skills!Summary of PositionThe Senior Texture Artist is responsible for the creation, delivery, and maintenance of high-level textures and texture templates for digital characters and creatures, organic assets, hard surface assets, and environments. This position works with others to provide technical and aesthetic assistance to achieve the desired result.Job Functions
  • Responsible for creating complex textures for a variety of surface qualities needed in the creation of high-quality CG characters and hard-surface models used in production.
  • Proactively report issues and solutions for technical and artistic problems.
  • Assess references and reproduce textures with great attention to detail and efficiency while translating concept art into photo-real surface properties.
  • Help create and improve workflows, templates, specifications and the quality of textures through constant research and implementation of procedural workflows and consistent organized frameworks.
  • Help maintain the texture library and training documentation as per guidance of the Asset Leads and Supervisor.
  • Work closely with all disciplines to troubleshoot creative and technical issues.
  • Perform basic modeling, look dev, and rendering tasks for texture development, as needed.
  • Communicates effectively to production to consistently produce high-quality work while meeting deadlines.
  • Assists with mentoring and training.
Qualifications
  • 5+ yearsxe2x80x99 of CG/Visual Effects high-end texturing experience on theatrically released films.
  • Strong knowledge of Maya, Mari, Substance Painter, Zbrush, and Photoshop.
  • Knowledge of Substance Designer, Katana, Renderman, and Nuke.
  • USD experience a plus.
  • Great expertise in delivering high-end textures for photo-real characters and complex surfaces.
  • Experience building a wide variety of templates based on procedural and non-destructive workflows.
  • Experience in managing texture variants and different LODs.
  • Strong knowledge of UVs and texture density.
  • Knowledge of Unreal, Houdini, Karma, and Solaris, a plus.
  • Background in visual arts/design with a strong understanding of form and color.
  • Able to navigate complex pipelines.
  • Proficiency working in a Linux environment.
  • Extra asset skills such as modeling, look dev, and groom a plus.
  • Strong organizational skills and the ability to multi-task and prioritize.
Additional information
  • British Columbia Employees Pay Range: $45 - $65 (The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position)
  • Zoic does not cover relocation costs.
  • Any and WFH remote positions require the candidate to have a reliable internet connection via ethernet and work on Pacific Standard Time.
  • This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned.
  • Due to the volume of applications, we receive, we regret that only those selected to interview will be contacted.

Zoic Studios

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Job Detail

  • Job Id
    JD2348624
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    $45 - 65 per hour
  • Employment Status
    Permanent
  • Job Location
    Vancouver, BC, Canada
  • Education
    Not mentioned