Technical Designer (virtual Reality)

Montreal, QC, Canada

Job Description


Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we\'re growing in the self-publishing model. We also have one project in the concept phase \xe2\x80\x93 Red; as well as two projects in VR technology \xe2\x80\x93 Green Hell VR and Thunder - a new project based on one of the IPs from the Group\xe2\x80\x99s portfolio.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you\xe2\x80\x99ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.



People Can Fly is seeking a talented and experienced Technical Designer to join our team of developers working on a AAA Unreal Engine VR game. As a VR Technical Designer, you will play a critical role in designing and implementing various technical aspects of the project. You will collaborate closely with the design, programming, and art teams to ensure a seamless integration of gameplay mechanics, systems, and assets across a range of VR platforms. Your expertise will be instrumental in creating immersive and engaging VR experiences that captivate our players.

  • Designing and prototyping gameplay systems
  • Spearheading development of scripted interactive \xe2\x80\x98set piece moments\xe2\x80\x99
  • Integrating, verifying and fixing created solutions on game projects
  • Iterating and improving upon previously designed features
  • Cooperating with programmers on how features should be implemented and defining what should and should not be data driven
  • Cooperating with the departments of animation, audio, VFX and programming, to make sure introduced systems are meeting all requirements for game development
  • Analyzing Blueprints and determining what could be improved, what should be moved to code, and what should be removed
  • Acting as a first person of contact with all technical game design issues. Determining when something can be managed in script and when it should be handled in code by the programmers
  • Creating detailed and easy to follow design documentation
  • Proactively identifying workflow issues and offering solutions
  • Attending playtests and being solution-oriented to the problems encountered
  • Supporting/ mentoring less experienced and non-technical designers
  • Collaborate with the design team to conceptualize and iterate on VR gameplay mechanics, systems, and features
  • Work closely with the art team to integrate assets into the VR environment, optimizing for performance and visual fidelity across a range of platforms
  • Prototyping, testing, and iterating on VR gameplay mechanics and systems, providing feedback and suggestions for improvement
  • Staying up to date with the latest advancements in VR technology and Unreal Engine, sharing knowledge and best practices with the team
Qualifications
  • 3+ years of professional technical game design/scripting experience
  • Experience with pre-production, production, and closing of previous game productions
  • A shipped AA - AAA title that used Unreal Engine
  • Experience in working with Unreal Engine, including blueprint scripting and asset integration
  • Understanding intricacies of game performance on various low and high end platforms
  • Interest in working with VR
  • Familiarity with VR interaction models, locomotion techniques, and comfort optimization
  • Experience with the shooter genre
  • Experience in game design \xe2\x80\x93 both practice and theory (paper design and implementation)
  • Experience with visual scripting systems or other experience with programming and scripting languages
  • Experience working with a variety of established game toolsets
  • Strong analytical and formal thinking, able to break problems down in their key variables and identify the relations between them
  • Strong problem solving and trouble-shooting skills
  • Ability to process, understand and implement feedback
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Experience optimizing games for performance and maintaining high frame rates
  • Excellent communication and collaboration abilities, with the capacity to work effectively in multidisciplinary teams
  • A passion for VR gaming and a strong desire to create immersive experiences that push the boundaries of technology
If you meet the qualifications and are excited about the opportunity to do something truly innovative in VR using Unreal Engine, please submit your application along with your portfolio/ resume. We look forward to hearing from you!

Additional Information

Canada
  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses (up to 20%).
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

People Can Fly

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Job Detail

  • Job Id
    JD2192454
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Montreal, QC, Canada
  • Education
    Not mentioned