Technical Artist Rigging

Vancouver, BC, Canada

Job Description


Requisition Number: 178457

Position Title: Technical Artist 1

External Description:

Technical Artist - Rigging (Associate)

EA Create

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams are composed of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

Create: Rigging

The Rigging team creates systems to support character and vehicle animation by developing body and facial rigging systems, animation interfaces and by supporting animators with technical setup and production.

This will be a temporary position.

Responsibilities:

Associate Technical Artist - Rigging:

  • Design and implement varying levels of complexity skeletons, control rigs, secondary animation, and skin deformations
  • Design, develop, deploy and maintain animation tools, workflows, and pipelines to improve production efficiency.
  • Implement techniques and process to solve character, animation and deformations challenges as identified by department lead
  • Proactive in problem identification while developing and delivering solutions
  • Define and estimate tasks in a well-organized manner
  • Interact and collaborate with the key client stakeholders, both up and downstream.
Qualifications:

Associate Technical Artist - Rigging:
  • 0-2 years of technical art/rigging/animation experience, especially if includes experience shipping game titles and/or VFX/feature animation.
  • Degree in Visual Effects, Game Design, or Technical subject area in lieu of industry experience required.
  • Experience with Python, C#, C++ and familiarity with Maya API a plus
  • Education experience or background in rigging and skinning character assets
  • Understanding of animation principles and human anatomy
  • Experience in standard industry tools including Maya, Houdini and/or MotionBuilder
  • Have a proactive work ethic, capable problem solver who is not afraid of big challenges. The perfect fit should be able to quickly identify issues, attempt to resolve and know when to escalate.
  • Strong communication and documentation skills required to educate artists on new tools and/or workflows
About EA:

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers.

We put our people first. We provide comprehensive benefit packages with a focus on health and well-being to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more!

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, colour, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

City:

State:

Community / Marketing Title: Technical Artist - Rigging

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We\'re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 29

Can this position be remote?: 0

EEO Employer Verbiage:

About Electronic Arts

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams\' careers.

We put our people first, and we make sure they\'re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn\'t end at the workplace-we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we\'re doing the work to give everyone the space to be their full selves while giving back to our community. We\'re looking for problem-solvers, game-changers, innovators, dreamers, doers-people that are ready to move the needle and build on our success. As our industry accelerates, we aren\'t just keeping up-we\'re staying ahead of the game.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Electronic Arts

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Job Detail

  • Job Id
    JD2178994
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Vancouver, BC, Canada
  • Education
    Not mentioned