Software Engineer Ii Platform Technology

Vancouver, BC, Canada

Job Description


The EA Digital Platform (EADP) group is the core powering the global EA ecosystem. We provide the foundation for all of EA\'s incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We\'re behind the curtain, making it all work together. Come power the future of play with us.SummaryYou will engage with other EADP technology teams and game teams to build end-to-end services that support player experiences. You\'ll develop products using technologies like Go, Clojure, JavaScript, Docker, Kubernetes, and AWS. As a Software Engineer II, you will report to a Senior Engineering Manager.The ideal candidate will reside in Canada, working remotely as needed, but accommodate PST business hours.Responsibilities

  • Write clean, readable, and maintainable code in Go, Clojure, and JavaScript for services that support gaming experiences for millions of players.
  • Implement software to process, transform, and distribute large volumes of data.
  • Create comprehensive automated tests for high software quality.
  • Analyze requirements, design solutions, estimate effort, and implement end-to-end features.
  • Author and review technical design documents and API specifications.
  • Collaborate with peers, other EADP engineering teams, and game teams to build features.
  • Build and operate reliable services deployed to the AWS cloud.
Qualifications
  • Bachelor\'s or Master\'s degree in Computer Science/related field or relevant experience.
  • 3+ years hands-on coding experience in imperative and functional programming styles.
  • Experience with distributed systems and building features from design to deployment.
  • Experience building services and APIs working on multiple layers in the stack such as back-end components, data access layer, and front-end.
  • Experience with relational databases, SQL, Git, and cloud infrastructure such as AWS.
  • Experience with Agile software development process delivering features iteratively.
  • Experience writing high quality technical documents and presenting technical concepts.
Ceci ne s\'applique pas au Qu\xc3\xa9bec.BC COMPENSATION AND BENEFITSThe base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.BASE SALARY RANGES
  • British Columbia (depending on location e.g. Vancouver vs. Victoria):
\xc2\xba $77,600 - $130,500 CAN AnnuallyBase salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Electronic Arts

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Job Detail

  • Job Id
    JD2281844
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    $77600 - 130500 per year
  • Employment Status
    Permanent
  • Job Location
    Vancouver, BC, Canada
  • Education
    Not mentioned