Software Engineer Ii Big Data

Vancouver, BC, Canada

Job Description


Software Engineer II - Big Data Location: Vancouver Production Infrastructure & Engineering (PI&E) organization provides the essential platforms and infrastructure hosting solutions that power EA\'s live services. Our charter is to make EA\'s games and services available to all players anytime and anywhere. To do this, we focus on the high availability of infrastructure, primary services, and studio services. We aim to help developers to experiment and build new games quickly with infrastructure services on-demand and workflows that promote rapid development in the cloud. In all of this, we focus on being there for players where and when they want to play. What a Software Engineer - Big Data does on EA\'s PI&E team: As a Software Engineer in big data, you will be responsible for the design and delivery of foundational data services, pipelines, and analytics systems that give visibility into our most important and critical systems - helping gamers to play at scale and having an impact across hundreds of games and millions of gamers. You will report to a Senior Development Manager of PI&E. We have an amazing facility in Vancouver with a huge sports field and many amenities. However, you will have the ability to work from home and work with a team distributed in different regions.

  • Collaborate with product, program and project management to ensure clarity and understanding of features and priorities.
  • Expand designs into engineering execution plans and engineering tasks.
  • Develop code meeting peer-reviewed coding standards and practices, using team-selected tools.
  • Build and maintain pipelines and ingest operational data and metrics from across EA\'s infrastructure.
  • Mapping existing data sources with physical and logical architectures need to provide service hosting details and infrastructure insights.
  • Design, build, and maintain high-scale data lakes/warehouses.
  • Work with, and contribute to, the open-source software community as it intersects with our work.
The next great EA Engineer also needs:
  • 2+ years of professional experience as a software engineering team member.
  • Experience using database technologies such as MySQL, MongoDB or Cassandra
  • Experience with OLAP data stores/data warehouses (Bigquery, Snowflake, or Redshift)
  • Experience with workflow / ETL management platforms such as Airflow
  • Experience with programming languages such as Python, Java, and/or Go.
  • Public cloud provider experience (AWS,GCP, etc.)
  • B.S. in Computer Science or equivalent training.
We are EA And we make games - How cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That\'s why we employ the most creative and passionate people in the industry. Save the planet from Alien Invaders. Score the winning touchdown. Yup - It\'s the coolest job on the planet!
Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

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Job Detail

  • Job Id
    JD2105869
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Vancouver, BC, Canada
  • Education
    Not mentioned