Company Description
Sr UII Programmer - Remote
Project: Dagger
Department: Code
Location: Remote
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we\'re growing in the self-publishing model. We also have one project in the concept phase - Red; as well as two projects in VR technology - Green Hell VR and Thunder - a new project based on one of the IPs from the Group\'s portfolio.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you\'ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.
Project Dagger is a yet unannounced AAA action- adventure game developed by our North American team supported by PCF\'s European studios.
People Can Fly development team is hungry for a User Interface developer. We are
looking for an experienced developer, who is already working in the industry. You will be working on best-in-class UI for AAA games for multiple platforms - PC, Xbox, PlayStation,and more; work closely with UX designers, game designers, and gameplay programmers to achieve that.
Our mission is to create high-quality, responsive UI, which is vital for the best gaming experience. We aim to create stunning, performant interfaces with the most modern tools, leveraging the best features of C++, UMG and Unreal Engine.
In this role you will:
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