Senior Technical Artist Ea Sports

Toronto, ON - Vancouver, BC, Canada

Job Description


About the Organization: EA SPORTS is one of the most iconic brands in sports & entertainment with nearly 30 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and athletes. We are creating a team to build a new unannounced AAA EA SPORTS product across platforms. This is your opportunity to join this new team that will shape the future of interactive entertainment and create the next great EA SPORTS game.

About our team: We are starting a new team composed of a mixture of veterans of EA/EA SPORTS and new talent from across industries. With some of the most valuable sports IP in the world, and the resources EA has to offer, we have access to the capabilities needed to deliver amazing new experiences for an expanded audience of players worldwide.

The Technical Artist (TA) develops pipelines, workflows, and technology innovations used by content creators from our EA SPORTS\xe2\x84\xa2 FC team. Reporting to our Senior Technical Art Director, they partner with development teams to build shared and scalable solutions.

Your Responsibilities: The main areas of responsibilities include development of content production tools, pipelines, asset optimization/integration, and workflows. TAs are expected to assume ownership over any technical issues that arise on their projects and bring them to resolution. You can be from an Art, Design, Mathematics, Engineering, or Computer Science background; however, you must demonstrate a comfort level in working with both art and science.

Your Qualifications:

  • At least 3+ years of cinematic/games production experience.
  • A bachelor\'s degree (or equivalent experience) in a related field.
  • Effective at communicating with different audiences: artists, engineers, managers.
  • Proficient scripting/programming in Python or C#. (C++ is a bonus, but is not required).
  • Experience with 2D/3D art packages such as Maya, Photoshop, Houdini.
  • A solutions provider, especially as it pertains to testing and debugging technical issues.
  • Experience with asset optimization challenges/techniques.
  • A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.

Electronic Arts

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Job Detail

  • Job Id
    JD2224809
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Toronto, ON - Vancouver, BC, Canada
  • Education
    Not mentioned