Role ID
210371
Worker Type
Regular Employee
Studio/Department
CT - Creative Innovation
Work Model
Hybrid
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Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Creative Innovation is one of several organizations within EA Studios that provides solutions to deliver games to millions of players around the world. With touchpoints across all titles and platforms, we work collaboratively to deliver direct impact to our players worldwide.
The Tools and Technology Team within Creative Innovation is looking for accomplished people to help us fulfill our mission of providing creative tools and workflows that allow EA to lead the industry in content quality.
The Challenge Ahead
As a Senior Software Engineer you will work as part of the team building the latest technology for our Character Creation pipeline, reporting to the Technical Director. You will be focused particularly on our rigging and render pipeline, supporting our partner game teams in delivering industry-leading quality at scale.
This is a hybrid remote/in-office role with 3 days per week at our Burnaby or Montreal office.
Day to day, you will...
Integrate new technologies and systems to enhance the quality and efficiency of the character production pipeline
Identify complex, systematic problems in the domain of tools, pipelines, and workflow development
Contribute to the definition of coding and architectural standards
Mentor junior team members
You are/have...
Computer Science, Software Engineering, or other relevant Bachelor's degree OR equivalent training and professional experience (8+ years)
Expert-level experience in one or more programming languages, preferably Python
Experience building and maintaining networked APIs (REST, GraphQL, or similar)
Experience building and maintaining distributed systems
Bonus if you have...
Experience with DCCs such as Maya and Houdini
Experience with ML training and inference
Experience with frontend Javascript frameworks (Next.js, Vue, Angular, etc)
Experience with Docker and Kubernetes
Experience with automated testing, both integration and unit testing
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
British Columbia (depending on location e.g. Vancouver vs. Victoria) $138,700 - $199,900 CAD
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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