Senior Software Engineer Techops (ripple Effect)

Vancouver, BC, Canada

Job Description


Senior Software EngineerRipple Effect, an evolution of Battlefield\'s DICE LA, is a Los Angeles-based game studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology.Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.We are looking for an engineer like you to join our team who has experience understanding technical changes and debugging and diagnosing issues across projects and code branches. Ideally you also enjoy the challenge of diving into a performance issue to discover the root cause and sharing solutions across teams. You will work with developers across the entire production pipeline, such as engineers, production, designers and artists, to ensure our game and development workflows are performant.Additionally, this job is open to remote work and will report to an Engineering Line Manager based in Austin, Texas and work within our Systems Engineering Team.Requirements:

  • 7+ years of programming experience in C++
  • Base level of experience in concurrency, memory and performance optimization
  • Experience working with multiple consoles and hardware requirements
  • Experience driving investigations into source of issues
  • Bonus - familiarity with multiple profilers such as PiX, Superluminal, or Tracy Profiler
Benefits: We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality.Next Steps: As part of the application process we might ask you to perform a practical work test. Apply online with a resume."BC COMPENSATION AND BENEFITSThe base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.BASE SALARY RANGES
  • British Columbia (depending on location e.g. Vancouver vs. Victoria):
\xc2\xba $133,400 - $193,200 CAN AnnuallyBase salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. "

Electronic Arts

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Job Detail

  • Job Id
    JD2320824
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    $133400 - 193200 per year
  • Employment Status
    Permanent
  • Job Location
    Vancouver, BC, Canada
  • Education
    Not mentioned