We are seeking a talented and experienced Senior Pipeline Developer to join our pipeline team.
As a senior developer, you'll help design, implement, and maintain core components of our VFX pipeline spanning asset, lighting, compositing, and editorial workflows. You'll collaborate closely with artists, engineers, and production stakeholders to architect scalable solutions that unify and optimize our global pipeline ecosystem. This role requires a blend of software engineering skill, cross-departmental pipeline knowledge, and a proactive approach to technical and creative problem-solving.
Responsibilities
Design, develop, and maintain core components of our 2D and 3D VFX pipeline infrastructure.
Collaborate with artists, developers, and production teams to build scalable, efficient, and maintainable tools and systems.
Architect and extend integrations with DCCs (e.g., Houdini, Maya, Nuke, Unreal, Resolve, Nuke Studio/Hiero) and core services (e.g., ShotGrid, render farms, storage).
Contribute to sprint planning, code reviews, and technical design discussions, ensuring alignment with production goals and coding standards.
Identify opportunities for workflow optimization and automation across departments.
Troubleshoot and resolve technical issues reported by artists and production staff.
Stay informed on emerging technologies and best practices in VFX and software development.
Mentor junior developers and contribute to maintaining a healthy, collaborative engineering culture.
Requirements
5-7+ years of professional experience in software development for VFX or animation studios.
Strong proficiency in Python (preferred), C++, or similar languages.
Proven experience developing production tools and frameworks integrated with key DCCs ideally spanning both 3D (Houdini, Maya, Unreal) and 2D (Nuke, Resolve, Hiero) environments.
Solid understanding of production tracking (ShotGrid/Toolkit), render management (Deadline or equivalent), and CI/CD/version control (Git).
Familiarity with color management (ACES/OCIO), file formats, and I/O processes for ingest and delivery.
Experience in Linux-based production environments. Windows experience is a plus.
Strong grasp of software architecture, modular design, and documentation best practices.
Excellent problem-solving skills, with the ability to lead initiatives independently.
Experience mentoring or guiding other developers is highly desirable.
Bachelor's or Master's in Computer Science, Engineering, or a related field.
Optional "Nice to Have"
Experience with Unreal Engine pipeline integration (e.g., USD, Python API, or asset streaming).
Familiarity with cloud-based or distributed compute systems.
* Understanding of media encoding/transcoding, QC automation, or asset validation workflows.
Beware of fraud agents! do not pay money to get a job
MNCJobz.com will not be responsible for any payment made to a third-party. All Terms of Use are applicable.