EA SPORTS is one of the most iconic brands in entertainment - connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.Our Advanced Technology Group is part of the EA SPORTS Technology organization, focusing on identifying and creating new, scalable technologies for game teams. We are looking for close collaboration with game teams, central art teams, and the Frostbite engine team; though the technologies developed can apply to many different engines, environments, and hardware platforms. You will work on our strategic, multi-year projects focused on improved creation pipelines and runtime functionality, both users facing and internal, for all EA SPORTS titles.A Rendering Software Engineer is a part of the game creation process. You will report to the engineering team\'s manager and work with your peers to render specific tasks. You will be involved in architectural design and implementation of rendering technology on multiple platforms. You will work with designers, artists, and other engineers to build complex graphics features - life-like visuals, huge and immersive worlds, and graphical FX.Your Responsibilities:
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