Production Manager Intern

Vancouver, BC, Canada

Job Description


Production InternElectronic Arts is looking for students to join our world-class internship experience. Summer 2025 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Next-Gen Program, visitAt Ripple Effect, we are a studio where you can do the best work of your career. Above all, we\'re driven by quality - in the games we create, and in the studio we\'ve built.Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone\'s ideas are heard.With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013. We created Battlefield 2042\'s Portal, and have supported DICE on every Battlefield game since Battlefield 4.Now, we\'re looking for new team members to help us craft the next Battlefield.Responsibilities:

  • You will partner will one or more members of our Production team on a daily basis.
  • You will work with a team of designers, artists, engineers, and others to bring new features to life.
  • You will use industry-standard tools to help manage your area of the project in coordination with your team members.
  • You will participate in planning and feature meetings, and share progress with your teammates.
Qualifications:You are currently enrolled in a Bachelor\'s Degree granting program in a related fieldInterest in working in a collaborative environmentWe are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than December 2025. Applicants must be legally authorized to work in Canada on a full time basis during the 16-week internship. Visa sponsorship is not available for this position.BC COMPENSATION AND BENEFITSThe base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor\'s, Master\'s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.HOURLY PAY RANGES
  • British Columbia (depending on location e.g. Vancouver vs. Victoria):
\xc2\xba $29 - $31The hourly pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).

Electronic Arts

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Job Detail

  • Job Id
    JD2343312
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Vancouver, BC, Canada
  • Education
    Not mentioned