As a Principal Technical Designer, you'll create and implement complex, technical, and systemic design elements in a game.
You're essentially a game or level designer recognized for your technical skills on a design or multidisciplinary production team.
A technical reference within your team, you'll help, support, and advise your peers as needed. You may also be called upon to become the project's technical expert on a specific element of the game.
What you'll do
Create and implement the
technical elements
of a game feature in with technical directors, programmers, and colleagues from other job families.
Act as a t
echnical expert
on a specific topic + oversee tools and documentation, provide technical assistance, and define and promote best practices.
Participate in data
optimization and validation
, taking budget into account and ensuring that technical standards are respected.
Participate in the
advanced debugging
of data throughout production.
Provide
regular feedback
to design directors (e.g. suggestions for improving tools and methods, etc.).
Help t
est new features and tools
before their launch.
Perform
production tasks
within the game and level design team + prototype gameplay features.
Design and implement
more complex, abstract, technically challenging, or game-wide design elements in the game.
Qualifications
8 years of experience in game or level design (with a technical focus)
The ability to understand and communicate in technical language & clearly express your ideas (both on paper and in person)
Flexibility + solid analysis and problem-solving skills
A user-oriented spirit
Curiosity: you have a passion for understanding how things work
Experience with various game engines and platforms (nice to have)
Experience with a range of 2D/3D design software programs (nice to have)
Experience in programming/scripting (nice to have)
What to send our way
Your CV highlighting your education, experience, and skills
Samples of your work (attach files or send us a link to your demo reel or online portfolio.
Please note
we are committed to promoting a flexible working policy, as we value in-person interaction and collaboration. Our hybrid work model includes a minimum of 3 days a week in our office and the remaining 2 days working from home.
Additional Information
About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assasin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work
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