Online Software Engineer Nhl

Vancouver, BC, Canada

Job Description


EA SPORTS is one of the most iconic brands in entertainment - connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.EA SPORTS NHL has revolutionized sports gaming for millions of players worldwide. We\'ve pioneered award-winning creative technology and experiences to connect players to the speed, skill, and heart of the NHL.The EA SPORTS NHL franchise is founded on passion and new ideas. Located in Vancouver, British Columbia, the team is composed of diverse talent dedicated to creating on-ice experiences that connect gamers around the world through play. If you\'re a creative pioneer with experience with your craft, this will be more than a job. It\'ll be what you love.The Online Software Engineer will help build networked gameplay experiences for our EA SPORTS UFC franchise. We are looking for engineers who enjoy prototyping and planning, adding amazing new features to an existing and beloved game, and improving existing code. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.Your Responsibilities:

  • Use EA\'s Digital Platform technologies to implement server features and components.
  • Create client code to support features and improve multiplayer experiences.
  • Improve client and server online systems to improve latency, reliability, scalability, performance, and memory.
  • Design and improve on architecture and infrastructure improvements for live systems and workflows.
  • Work with partner teams to stand up and maintain online infrastructure and services for the title.
Your Qualifications:
  • 2+ years of experience in software development with a C++ focus.
  • 1+ years of experience using microservices with REST or GRPC
  • 1+ years of experience developing in and debugging multi-threaded/concurrent architectures.
  • Familiarity with database technologies (e.g. MySQL, SQL)
  • Knowledge of networking protocols (e.g. TCP/IP, UDP).
  • Bachelor\'s degree in computer science or related field, or equivalent training and professional experience.
BC COMPENSATION AND BENEFITSCeci ne s\'applique pas au Qu\xc3\xa9bec.The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.BASE SALARY RANGES
  • British Columbia (depending on location e.g. Vancouver vs. Victoria):
\xc2\xba $79,900 - $111,900 CAN AnnuallyBase salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Electronic Arts

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Job Detail

  • Job Id
    JD2334514
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    $79900 - 111900 per year
  • Employment Status
    Permanent
  • Job Location
    Vancouver, BC, Canada
  • Education
    Not mentioned