: Victoria, British Columbia, Canada Location: Vancouver
Country: Canada
Role ID
211915
Worker Type
Temporary Employee
Studio/Department
EA Studios - SPORTS
Work Model
Hybrid
#
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Motion Designer - UI/UX Motion (EA SPORTS o American Football)
Please note: this is a 12 month temporary position - must be able to work in Victoria/Vancouver B.C. only.
Relocation assistance is not provided for this role.
EA SPORTS is looking for a skilled
Motion Designer
to help shape the future of our American Football experiences. In this role, you'll bring UI concepts to life through expressive, purposeful motion, crafting animatics, visual targets, celebration moments, and interaction flows that elevate clarity, excitement, and player engagement.
What You'll Do
------------------
Create high-quality
animatics, motion studies, and VTARs
that define how UI screens and flows feel in-game.
Bring
Figma UI mocks
to life through animation, focusing on readability, pacing, and interaction clarity.
Design
celebration moments, feedback cues, and micro-interactions
that enhance player emotion without compromising usability.
Collaborate closely with UI/UX, art direction, and engineering to ensure motion is both inspiring and feasible for implementation.
Contribute to
motion guidelines
and help maintain a consistent motion language across the game.
Support in-engine tuning of animations and create
flipbook animations
to help achieve final in-game motion quality.
What We're Looking For
--------------------------
8-10+ years
of motion design experience in games, interactive media, or high-end digital products.
Expertise in
After Effects
, and strong proficiency in
Cinema 4D or Blender
, and functional understanding of Figma
A deep understanding of
UI/UX principles
, animation fundamentals, and how motion supports accessibility and player comprehension.
Ability to balance
excitement and clarity
, creating motion that enhances gameplay without overwhelming it.
Strong communication skills and experience working in cross-disciplinary teams.
(Bonus) Familiarity with game engines and animation curve tuning (Unreal, Unity, Frostbite, etc.).
What Success Looks Like
---------------------------
Screens and flows feel
polished, intuitive, and responsive
, with motion reinforcing the emotional highs of the experience.
Motion targets clearly guide cross-functional teams toward a shared vision.
Celebrations feel rewarding, authentic, and aligned with the games identity.
You elevate the game's visual storytelling while maintaining a strong focus on
accessibility and usability
.
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
British Columbia (depending on location e.g. Vancouver vs. Victoria) $119,600 - $167,300 CAD
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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