Lead/sr Technical Artist Remote

Montreal, QC, Canada

Job Description


Company Description

People Can Fly, un des principaux studios ind\xc3\xa9pendants de d\xc3\xa9veloppement de jeux AAA, est compos\xc3\xa9 d\'une \xc3\xa9quipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situ\xc3\xa9s en Pologne, au Royaume-Uni, aux \xc3\x89tats-Unis et au Canada, mais aussi de partout dans le monde gr\xc3\xa2ce \xc3\xa0 nos programmes de t\xc3\xa9l\xc3\xa9travail.

Fond\xc3\xa9e en 2002, PCF a marqu\xc3\xa9 le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l\'un des studios Unreal Engine les plus exp\xc3\xa9riment\xc3\xa9s de l\'industrie et nous renfor\xc3\xa7ons nos capacit\xc3\xa9s au moyen de solutions internes, \xc3\xa0 savoir l\'infrastructure PCF Framework.

Nos \xc3\xa9quipes de cr\xc3\xa9ation travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet men\xc3\xa9 en collaboration avec Square Enix; Maverick est un jeu AAA d\xc3\xa9velopp\xc3\xa9 en collaboration avec Microsoft; Bifrost, Victoria et Dagger sont des projets que nous r\xc3\xa9alisons selon un mod\xc3\xa8le d\'auto-\xc3\xa9dition. Nous avons \xc3\xa9galement un projet en phase de conception : Red; ainsi que deux projets en technologie de r\xc3\xa9alit\xc3\xa9 virtuelle : Green Hell VR et Bulletstorm VR, qui est une captivante version en RV de notre jeu de tir culte.

Forte de plus de 20 ans d\'exp\xc3\xa9rience, PCF se lance \xc3\xa0 la d\xc3\xa9couverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la cr\xc3\xa9ativit\xc3\xa9 des meilleurs visionnaires de l\'industrie afin de travailler collectivement \xc3\xa0 la nouvelle g\xc3\xa9n\xc3\xa9ration de jeux d\'action destin\xc3\xa9s \xc3\xa0 la communaut\xc3\xa9 mondiale de joueurs.

Si vous choisissez d\'entreprendre cette aventure avec nous, vous aurez l\'occasion de perfectionner votre art et d\'approfondir vos connaissances, en travaillant aux c\xc3\xb4t\xc3\xa9s de chefs de file de l\'industrie pour offrir une exp\xc3\xa9rience unique et toute nouvelle aux joueurs du monde entier.

Le Projet Bifrost est un jeu d\'action-aventure AAA non encore annonc\xc3\xa9 d\xc3\xa9velopp\xc3\xa9 par notre \xc3\xa9quipe nord-am\xc3\xa9ricaine, avec le soutien des studios europ\xc3\xa9ens du Groupe PCF.

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we\'re growing in the self-publishing model. We also have one project in the concept phase - Red; as well as two projects in VR technology - Green Hell VR and Thunder - a new project based on one of the IPs from the Group\'s portfolio.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you\'ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

Project Bifrost is a yet unannounced AAA action-adventure game developed by our North American team supported by PCF\'s European studios.


  • Cr\xc3\xa9er du nouveau mat\xc3\xa9riel de r\xc3\xa9f\xc3\xa9rence ainsi que le mat\xc3\xa9riel de support pour les \xc3\xa9l\xc3\xa9ments existants.
  • B\xc3\xa2tir et am\xc3\xa9liorer le mat\xc3\xa9riel pour les personnages, les \xc3\xa9l\xc3\xa9ments d\'environnement et les effets.
  • Travailler en \xc3\xa9troite collaboration avec l\'\xc3\xa9quipe d\'art, renforcer la qualit\xc3\xa9 g\xc3\xa9n\xc3\xa9rale au moyen de solutions optimales.
  • Rep\xc3\xa9rer les probl\xc3\xa8mes dans les flux de travail et proposer des solutions et des optimisations.
  • \xc3\x89laborer et utiliser des outils pour am\xc3\xa9liorer les pipelines de contenu, les passes d\'optimisation, etc.
  • Travailler avec les programmeurs afin d\'\xc3\xa9laborer de nouveaux flux de travail et fonctionnalit\xc3\xa9s.
  • Maintenir et am\xc3\xa9liorer les pipelines pour augmenter l\'efficacit\xc3\xa9.
  • Corriger les bogues et effectuer des optimisations g\xc3\xa9n\xc3\xa9rales.
  • Participer \xc3\xa0 des \xc3\xa9tudes de recherche et d\xc3\xa9veloppement et partager les constats avec l\'\xc3\xa9quipe.
  • Creation of new master materials as well as support of existing setups.
  • Build and improve materials for characters, environment assets and effects.
  • Working closely with the art team, increase overall quality with optimal solutions.
  • Identify problems in workflows and propose solutions and optimization.
  • Develop and use tools to improve content pipelines, optimization passes, etc.
  • Work with programmers on developing new features and workflows
  • Maintain and improve pipelines to help boost efficiency
  • Bug fixing and general optimizations
  • Contribute to R&D studies and share findings with the team
Qualifications
  • Au moins 5 ans d\'exp\xc3\xa9rience dans le d\xc3\xa9veloppement de jeux.
  • Exp\xc3\xa9rience de titres publi\xc3\xa9s.
  • Exp\xc3\xa9rience dans plusieurs aspects de la cr\xc3\xa9ation de contenu de jeu.
  • Connaissance des outils et des meilleures pratiques pour le moteur Unreal Engine.
  • Compr\xc3\xa9hension solide des pipelines et des outils standard de d\xc3\xa9veloppement de jeux.
  • Solides comp\xc3\xa9tences en mod\xc3\xa9lisation et texturage.
  • Exp\xc3\xa9rience avec divers progiciels, dont Maya, Photoshop, Zbrush/Mudbox et Substance Designer.
  • Fortes comp\xc3\xa9tences en communication orale et \xc3\xa9crite en anglais.
  • Esprit d\'\xc3\xa9quipe et ouverture.
  • Forte \xc3\xa9thique de travail et motivation personnelle.
  • Comp\xc3\xa9tences en scriptage visuel dans un \xc3\xa9diteur Unreal Engine.
  • Passion les jeux vid\xc3\xa9o et leur cr\xc3\xa9ation.
Atouts
  • Connaissance de Houdini.
  • Exp\xc3\xa9rience en HLSL ou programmation de nuanceurs.
  • Comp\xc3\xa9tences en \xc3\xa9criture de scripts et de plugiciels (plug-ins) avec Maya, Python ou C++.
  • At least 5+ years of game development experience
  • Shipped title experience
  • Experience in several aspects of creating game content
  • Knowledge of Unreal Engine tools and best practices
  • Solid understanding of game dev standard pipelines and tools
  • Strong modeling and texturing skills
  • Experience with various software packages including Maya, Photoshop, Zbrush/Mudbox, Substance Designer
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Visual scripting in Unreal Engine Editor
  • Passionate about playing and making video games
Nice to have
  • Houdini knowledge is a plus
  • HLSL or shader programming experience is a plus
  • Scripting and plug-in writing skills with Maya, Python, or C++ is a plus
Additional Information

Ce que nous offrons

Au Canada
  • Un ensemble d\'avantages sociaux pay\xc3\xa9s \xc3\xa0 100 % par PCF. La compagnie d\'assurance rembourse les r\xc3\xa9clamations \xc3\xa0 100 % (jusqu\'\xc3\xa0 1000 $ de services par ann\xc3\xa9e, en plus d\'une couverture familiale ou individuelle).
  • Une couverture dentaire compl\xc3\xa8te, y compris les soins dentaires majeurs et l\'orthodontie.
  • La cotisation \xc3\xa9gale au REER \xc3\xa0 hauteur de 4 % avant d\xc3\xa9ductions fiscales, 100 % acquis d\xc3\xa8s le premier jour.
  • Une semaine de cong\xc3\xa9 pay\xc3\xa9 pendant les vacances d\'hiver.
  • 20 jours de cong\xc3\xa9 pay\xc3\xa9 et 5 jours de cong\xc3\xa9 de maladie pay\xc3\xa9.
  • Des s\xc3\xa9ances gratuites de soins virtuels de sant\xc3\xa9 et de bien-\xc3\xaatre mental, incluses dans le r\xc3\xa9gime pour les membres et leurs personnes \xc3\xa0 charge.
  • Un salaire comp\xc3\xa9titif et des primes annuelles bas\xc3\xa9es sur le rendement.
  • Des occasions de d\xc3\xa9veloppement personnel et la possibilit\xc3\xa9 d\'\xc5\x93uvrer dans un environnement mondial.
  • L\'occasion de travailler au sein d\'une \xc3\xa9quipe cr\xc3\xa9ative avec des personnes passionn\xc3\xa9es par ce qu\'elles font.
What we offer

U.S.
  • 100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of employment.
  • 401K with 100% match, up to 3% of employee salary, and vested immediately.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • Long term disability, short term disability, travel insurance, as well as other benefits provided.
Canada
  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
Poland
  • A competitive salary and performance-based annual bonuses.
  • Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Access to Worksmile - cafeteria program.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit, snacks, and beverages for everyone in the office.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
UK
  • A competitive salary and performance-based annual bonuses.
  • Private medical healthcare (Vitality) and BUPA dental insurance for PCF\'s employees and their families.
  • Access to wellbeing platform - Gympass for employees and family members.
  • Access to Worksmile - cafeteria program.
  • Online Polish and English language classes.
  • Access to the pension scheme.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

People Can Fly

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Job Detail

  • Job Id
    JD2226446
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Montreal, QC, Canada
  • Education
    Not mentioned