ABOUT THE ROLE
Our client is on the lookout for a talented and experienced Lead Technical Artist (TA) who will collaborate with other team leads to identify and develop art production processes and technologies that meet artists needs for creating high-quality art (primarily game assets, FX and animations) with limited resources. As a key member of our Game division, you will be acting as the main bridge between the art and engineering teams. You will establish workflows for all steps of the art pipeline and be the gatekeeper of said workflows.
You will facilitate seamless asset integration in Unreal Engine (UE5) and support with technical guidance. You will be assisting our riggers and animators with mocap tech, implementing characters in UE, and crafting state-of-the-art cutscenes. You will be training our modeling, surfacing, and lighting team in various Unreal Engine needs. And you\'ll be overseeing other Technical Artists. Our ideal candidate comes with a solid TA background in Console/PC games, are a great communicator, team player, and proactive problem solver providing recognized expertise. This is a full-time, permanent position with the possibility of remote working. If you are seeking to be a part of an exciting project and diverse, inclusive team-based environment, wed love to hear from you!
Responsibilities
MNCJobz.com will not be responsible for any payment made to a third-party. All Terms of Use are applicable.