As Lead Software Engineer, you would lead a team of engineers to write and maintain the tools necessary to support VFX workflows with a focus on Maya, Production Tools, and/or Houdini. Our ideal candidate is able to collaborate with non-technical stakeholders to define and document requirements, and then interpret these into technical components for the team to implement. Crucially, they are able to anticipate and mitigate areas of friction or potential scope creep and remove blockers to keep their projects on schedule. The Lead Software Engineer sets the tone for quality and follow through and elevates team members through code reviews and daily engagement and course correction.
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