Ridgeline Games is focused on building rich narrative campaigns with memorable characters and powerful experiences all in the Battlefield universe. We are building a new studio in the Seattle area composed of leaders and talent with a vast array of AAA game dev experience. Our diverse team, who have a voice in making great games together, are passionate about telling new stories and taking players on an incredible journey. Role Overview: You are an experienced 3d modeler, with both experience in hard surface and organic subject matter(You love building the best art in the industry!). You enjoy building rich worlds and may contribute to architecture, modular buildings, vehicles, weapons, organics and hard surface set pieces! You have experience with production techniques and dealing with budgets while also focusing on the highest quality execution. You are an expert in PBR material production, enthusiastic about sculpture, and have deep experience with UV unwrapping and preparing models for game engines. Reporting to the Lead Hard Surface Artist, you are familiar with using reference photography and concept art as your inspiration. Responsibilities
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