Gameplay Software Engineer

Vancouver, BC, Canada

Job Description


Gameplay Programmers are versatile generalists who focus on game strategy and the "feel" of a game. However, they will inevitably be involved with the more specialized areas of the game\'s development, such as graphics and sound. Gameplay programmers may implement strategy tables, tweak input code, or adjust other factors that alter the game. You will report to the Senior Engineer and work with your peers to deliver gameplay features envisioned by producers and designers.Your Responsibilities:

  • Bring the vision of the artists and designers to life.
  • Design and write the code that runs and controls the game, incorporating and adapting existing libraries and writing custom code.
  • Prototype new mechanics to prove designs and improve on mechanics.
  • Design technical designs for Gameplay systems.
  • Develop tools and workflows to produce new game features.
  • Work with a proprietary engine to develop shareable code and interface correctly with the engine.
Your Qualifications:
  • Bachelor\'s degree in computer science or related field, or equivalent training and professional experience
  • 3+ years of experience working with C++
  • 3+ years of experience working in a gameplay engineering domain.
  • Experience architecting and implementing A.I., character control, path finding, multiplayer, or other gameplay-related systems.
  • Understand performance implication of Gameplay systems & algorithms and how to improve.
BC COMPENSATION AND BENEFITSThe base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, geographic location, and business or organizational needs.BASE SALARY RANGES
  • British Columbia (depending on location e.g. Vancouver vs. Victoria):
\xc2\xba $115,100 - $161,200 CAN AnnuallyBase salary is just one part of the compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Electronic Arts

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Job Detail

  • Job Id
    JD2294986
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    $115100 - 161200 per year
  • Employment Status
    Permanent
  • Job Location
    Vancouver, BC, Canada
  • Education
    Not mentioned