Gameplay Animator [splinter Cell]

Winnipeg, MB, Canada

Job Description

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Our Mission
Ubisoft\xe2\x80\x99s 19,000 team members, working across more than 40 locations worldwide, are bound by a joint mission to enrich players\xe2\x80\x99 lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin\xe2\x80\x99s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer who believes diverse backgrounds and perspectives are vital in creating worlds where players and teams can thrive and express themselves. If you are excited about solving game changing challenges, cutting edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Our Studio Ubisoft Toronto is one of the largest development studios within Ubisoft, employing talented developers from around the world. We create worlds and tell stories that grip you, inspire you and challenge you. Since opening in 2010, we have shipped innovative game projects on some of Ubisoft\xe2\x80\x99s biggest brands: Assassin\xe2\x80\x99s Creed, Far Cry, Watch Dogs, For Honor and Tom Clancy\xe2\x80\x99s Splinter Cell. Most recently, we launched Far Cry 6, the most ambitious Far Cry game to date, featuring the talented Giancarlo Esposito as Anton Castillo. Our studio has also led the development of the newest game in the Watch Dogs franchise \xe2\x80\x93 Watch Dogs: Legion (2020), a stand out for its tech and design work, play as anyone gameplay in an open world, and rich and detailed rendition of a future London. Starlink: Battle for Atlas (2018) was Ubisoft Toronto\xe2\x80\x99s first new IP, using technology that seamlessly blended physical and digital gameplay. Splinter Cell Blacklist was the first title released by Ubisoft Toronto in 2013. We have an exciting roadmap of projects for the future and can\xe2\x80\x99t wait to share more details. Are you looking to work with enthusiastic experts who are tackling industry-changing challenges in entertainment and beyond? At Ubisoft Toronto, we are always striving to get better, be better and do better \xe2\x80\x93 embracing innovative ideas, exploring new technologies, and working together courageously and collaboratively.

Ubisoft Toronto Inc.
224 Wallace Avenue. M6H 1V7
Toronto, Ontario
www.toronto.ubisoft.com

Location of position: Toronto, Ontario On being a Gameplay Animator at Ubisoft Toronto As a Gameplay Animator at UbiTO, you are responsible for a game\xe2\x80\x99s polished, harmonious animation, which allows players to fully immerse themselves in a world that is stylistically believable and consistent. Whether you\xe2\x80\x99re animating for a hero or for a crowd or an object, you are always thinking of the movement\xe2\x80\x99s intention and the subject\xe2\x80\x99s behaviour, and of how this one tiny part fits into the larger picture of the game. All your efforts gain their meaning when you take a step back, see the finished product and feel the months of mechanics and decision-making dissolve to reveal a piece of art that brings a new, beautiful world to life. You understand that teamwork is essential to reach that point. As an individual, you see a hidden story in the way a person moves; you tend to deconstruct the world around you into smaller parts that you then build back up. As a teammate, you pride yourself on your attention to detail, your organizational and communication skills, and your adaptability to change. You collaborate with artists, designers, programmers, leads and other animators, all of whom have opinions, ideas and constraints, but all of whom are committed to the unified goal of authentically portraying the universe with a certain flair. The daily life of a Gameplay Animator at Ubisoft Toronto:
  • Sync the engine and the build to ensure you\xe2\x80\x99re working with the latest code and animations.
  • Check in with your lead and your team to update and be updated the current situation.
  • Depending on the production stage, you then move on to:
    • Prototyping, key framing, or blocking an animation;
    • Working on your animations, of course, from scratch or from mo-cap;
    • Testing your animations\xe2\x80\x94over and over\xe2\x80\x94and validating your designs;
    • Problem-solving your animations;
    • Polishing your animations.
  • Read the latest relevant academic literature in order to stay at the forefront of your field.
Qualifications What it takes to make it:
  • A college diploma in 3D for videogames or equivalent;
  • 3-5 years of experience in videogame animation or equivalent;
  • Proficiency to communicate with all disciplines and to support and elevate the team in terms of visuals;
  • Experience with animation software such as Motion Builder, 3ds Max or Maya;
  • You love pushing the envelope, but you also understand the demands cohesive teamwork.
We know that skills and competencies show up in different forms and can be based on different experiences, that\'s why we strongly encourage you to apply even though you may not have all the requirements listed above. Additional Information We Offer:
  • A hybrid, flexible work model
  • Six weeks of vacation
  • An enhanced parental leave program
  • Comprehensive Total Rewards Package:
    • Disability Insurance
    • Dental Insurance
    • Extended medical insurance
    • (Optional) RRSP contribution
    • Relocation Assistance
    • Bonus (If Applicable)

Life at Ubisoft

At Ubisoft Toronto, we look for people who are excited to create the future of games in one of the most diverse cities in the world. We believe that embracing our individuality helps us build stronger creative teams and develop better games for all players. When you\xe2\x80\x99re a member of our team, your professional development is a priority. You\xe2\x80\x99ll have opportunities to be challenged, learn and grow in your role. Pushing the boundaries of what\xe2\x80\x99s possible within game development while working with Ubisoft\xe2\x80\x99s most powerful technologies \xe2\x80\x93 from game engines to performance capture and more. Annual performance reviews and salary increases will help you further your career and grow with our studio. We also offer hybrid remote work options, six weeks of vacation for all employees, an enhanced parental leave program, a comprehensive health benefits package, generous RRSP matching, industry education support, training and career development. We celebrate the big and small moments together \xe2\x80\x93 with virtual events, get togethers, giveaways and more. In addition to our \xe2\x80\x9cright to disconnect\xe2\x80\x9d philosophy, the studio offers a variety of health and wellness initiatives including yoga, an on-site gym, flexible work hours, and other programs to create a better, sustainable work environment for our teams. We encourage you to read our Code of Conduct prior to applying. It is our collective responsibility at Ubisoft Toronto to maintain a respectful and inclusive work environment, and be the best possible place to work and grow. Knowing and respecting our Code of Conduct\xe2\x80\x99s principles and guidelines is key to achieving that goal.

Join Us! At Ubisoft Toronto, we believe diversity is our studio\xe2\x80\x99s biggest strength. We\xe2\x80\x99re committed to creating an inclusive workplace that reflects the diversity of our player community, is inclusive and respectful of the individuality of our team and embodies our core values \xe2\x80\x93 trust, integrity, excellence and care. We encourage applications from First Nations, M\xc3\xa9tis and Inuit peoples, Indigenous peoples of North America, racialized persons, persons with disabilities, and those who identify as women and/or 2SLGBTQIA+. If this sounds like your kind of studio, what are you waiting for? Ubisoft Toronto is committed to providing accommodations for accessibility upon request. We thank you for your interest, however, only those candidates selected for an interview will be contacted. No agencies please.

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Job Detail

  • Job Id
    JD2145887
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Winnipeg, MB, Canada
  • Education
    Not mentioned