Company Description
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we\'re growing in the self-publishing model. We also have one project in the concept phase - Red; as well as two projects in VR technology - Green Hell VR and Thunder - a new project based on one of the IPs from the Group\'s portfolio.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you\'ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.
To manage the development of our new groundbreaking VR titles based on Unreal Engine we are looking for an experienced, talented and passionate Development Director (VR) who understands all areas of game production and clearly focuses on delivering a top-quality game experience.
Being part of the VR team within PCF Group structures you will be reporting directly to the Head of VR taking into account the Group\'s organizational dependencies and taking on responsibility for ensuring the creative vision of the game is executed to a high standard on all VR platforms within given priorities of time, budget, and quality. The role is a leadership position which will involve creating, implementing, and continuously improving highly effective processes, tools, and development methodologies that provide smooth production throughout the whole development cycle, from the analysis, initial planning, risk assessment, gate definition, monitoring progress, shipping and post-release management across all VR projects. We are looking above all else for an exceptional communicator working both with top management and development teams.
What You\'ll Do:
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