Concepteur.rice Technique Senior.e /senior Technical Designer Iron Man

Montreal, QC, Canada

Job Description


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Our motive is to create innovative action games within iconic worlds where every player feels like the hero. Let\'s say that again-iconic worlds, where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars\xe2\x84\xa2: Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space\xe2\x84\xa2, and now to building an original Iron Man action-adventure video game.

We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.

Motive is looking for a Senior Technical Designer to be a vital connection between Design and Engineering. Working towards a mastery of Frostbite, EA\'s state-of-the-art game engine that powers games such as Star Wars\xe2\x84\xa2: Squadrons, Battlefield\xe2\x84\xa2, Dragon Age\xe2\x84\xa2, you will learn how everything works and won\'t shy away from diving into new or undocumented systems.

The Senior Technical Designer should have experience with a variety of engines and tools as well as visual scripting. Bringing your experience in video games production you should also be comfortable about learning "on the fly".

Responsibilities:

  • You will be a proactive problem solver and contributor.
  • Support and guide other team members in relation to design features and workflows; you are the first point of escalation for designers and programmers.
  • You will maintain and own systems and features during production.
  • Review designs, content and the game to ensure consistency, quality and compliance with performance goals, memory budgets and standards.
  • Help advocate for best practices to the content team
  • Proactively communicate with your lead and teammates to set priorities and goals for your work
  • Act autonomously to track down issues or improvement areas and implement novel solutions
Qualifications:
  • Experience in technical design processes, content creation, engines, tools and pipelines.
  • Familiarity with advanced game engines like Unreal, Unity and others
  • Some experience in scripting or visual scripting would be an advantage.
  • Experience with AI design, data authoring and debugging.
  • You have an understanding of code and experience bridging design and engineering practices.
  • Experience in cross disciplinary collaboration and bridging between creatives and engineers.
  • Well versed in modern game design trends and how they function.
  • Games industry experience shipping titles is an advantage, as previous experience in a Technical role but we encourage candidates from diverse backgrounds to apply.

Electronic Arts

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Job Detail

  • Job Id
    JD2223711
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Montreal, QC, Canada
  • Education
    Not mentioned