Capture Artist Tech (fc)

Vancouver, BC, Canada

Job Description


After nearly 30 years of creating genre-defining, interactive football experiences with the world\'s biggest football entertainment platform, EA SPORTS FIFA, we are soon beginning an exciting era. EA SPORTS FC will become the future of football from EA SPORTS - as we aim to take global football experiences to new heights, on behalf of football fans everywhere. With more opportunity than ever to create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!

We are looking for a Capture Artist Tech to join our team and support our Capture Tech Lead. As a Capture Artist Tech, you will help assist with game builds and collaborating with multiple Dev partners. Your proficiency in batch scripting, Python, database management, and builds engineering will fulfill your responsibilities.

Responsibilities:

  • Collaborate to develop and distribute game builds to the team.
  • Communicate technical issues encountered in game builds.
  • Support the team in managing game database files to ensure accurate representation of assets.
  • Help troubleshoot technical challenges during the capture process.
Requirements:
  • Proficiency in batch scripting, Python and C++.
  • Knowledge of database management and metadata using Excel and Python libraries.
  • Familiarity with the culture and sport of soccer, including real-life leagues, clubs, players.
Experience with video production and basic knowledge of cinematic camera language is a bonus. If you are a person with passion for technology and games we encourage you to apply for the Capture Artist Tech position. Join our dynamic team and gain valuable experience. Please submit your resume and any relevant portfolio or project work demonstrating your technical skills and expertise.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES
  • British Columbia (depending on location e.g. Vancouver vs. Victoria):
\xc2\xba $54,900 - $84,750 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Electronic Arts

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Job Detail

  • Job Id
    JD2278137
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    $54900 - 84750 per year
  • Employment Status
    Permanent
  • Job Location
    Vancouver, BC, Canada
  • Education
    Not mentioned