Assistant Technical Director Animation, Art (upskilling For Games)

Montreal, QC, Canada

Job Description




We have created a multi-month program designed for anyone in VFX, Mobile, or Feature Animation industry can join Ubisoft and work on our biggest games.

At Ubi, we believe that the innovative games of the future depend on a diversity of backgrounds and perspectives.

Do you consider yourself a gamer at heart? Is a career as a technical director something you would be interested in pursuing? Looking to be trained?

Join us and develop skills like:

  • Scripting to streamline the games pipeline (Python, MEL, or other languages).
  • Procedural solutions (Houdini, Substance, Retargeting, Ragdoll, Lip-sync, ...).
  • Creative development with Animation, Mocap and all our 3D Engine tools.
  • Optimize the pipelines and tools in development to improve creativity.
  • Assist the team in researching and exploring innovative technology.
  • Review game design concepts + identify and analyze risks.
What you\'ll do

Ubisoft Assistant TDs are responsible for providing first-line technical assistance to teams and projects, assessing their needs, and applying effective work tools and processes.

You will collaborate with a wide range of artists, designers, animators to programmers. Working together and checking in to make sure the project is moving in the direction of the game\'s goals.
  • Help develop/select the best internal and external tools.
  • Participate in development to uphold the creative vision.
  • Support the team utilizing the game engine and state machines.
  • Create convincing performances for the game\'s environment & experience.
  • Work along with directors, animators, game designers and programmers.
Qualifications

What you bring
  • Relevant experience as a Tech Artist/ Animator, VFX Artists, or related position.
  • Knowledge in shaders, physics, and other CG related developments.
  • Advance knowledge of character modelling, rigging, and texturing.
  • Minium 4 years of experience in the film, mobile, or comparable industry.
Favourable Experience/ Bonus Points (not required for the position)
  • Character Animation, modelling, texturing, and shaders.
  • Scripting languages (e.g., C#, Python, JavaScript, MaxScript).
  • Procedural or physics systems solutions (e.g., Houdini, Substance, Clothing, Hair, \xe2\x80\xa6).
  • Experience with of a game engine (e.g., Unity or Unreal).
  • Extensive anatomical knowledge.
What to send our way

*Please note that only applications with a portfolio will be considered*.
  • Demo Reel showing ANY technical work (e.g., shaders, rigging, tools ...).
  • You can also share a 3D File of your work (Maya, Blender, 3d max\xe2\x80\xa6).
  • Attach samples or send us a link to your personal website.
Additional Information

About us

Ubisoft\'s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players\' lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin\'s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.

If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We\'re committed to fostering a work environment that is inclusive and respectful of all differences.

Ubisoft

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Job Detail

  • Job Id
    JD2202041
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Montreal, QC, Canada
  • Education
    Not mentioned