Animateur De Moments / Moment Animator

Montréal, QC, Canada

Job Description

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Company Description
People Can Fly, un des principaux studios ind\xc3\xa9pendants de d\xc3\xa9veloppement de jeux AAA, est compos\xc3\xa9 dune \xc3\xa9quipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situ\xc3\xa9s en Pologne, au Royaume-Uni, aux \xc3\x89tats-Unis et au Canada, mais aussi de partout dans le monde gr\xc3\xa2ce \xc3\xa0 nos programmes de t\xc3\xa9l\xc3\xa9travail. Fond\xc3\xa9e en 2002, PCF a marqu\xc3\xa9 le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes lun des studios Unreal Engine les plus exp\xc3\xa9riment\xc3\xa9s de lindustrie et nous renfor\xc3\xa7ons nos capacit\xc3\xa9s au moyen de solutions internes, \xc3\xa0 savoir linfrastructure PCF Framework. Nos \xc3\xa9quipes cr\xc3\xa9atives travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet en d\xc3\xa9veloppement avec Square Enix ; Maverick est un jeu Triple-A d\xc3\xa9velopp\xc3\xa9 en collaboration avec Microsoft Corporation ; Bifrost et Victoria sont des projets que nous d\xc3\xa9veloppons en mod\xc3\xa8le d\'auto-\xc3\xa9dition. Nous travaillons \xc3\xa9galement sur un projet de r\xc3\xa9alit\xc3\xa9 virtuelle et d\'autres projets non d\xc3\xa9voil\xc3\xa9s, plus d\'informations \xc3\xa0 venir plus tard. Forte de plus de 20 ans dexp\xc3\xa9rience, PCF se lance \xc3\xa0 la d\xc3\xa9couverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la cr\xc3\xa9ativit\xc3\xa9 des meilleurs visionnaires de lindustrie afin de travailler collectivement \xc3\xa0 la nouvelle g\xc3\xa9n\xc3\xa9ration de jeux daction destin\xc3\xa9s \xc3\xa0 la communaut\xc3\xa9 mondiale de joueurs. Si vous choisissez dentreprendre cette aventure avec nous, vous aurez loccasion de perfectionner votre art et dapprofondir vos connaissances, en travaillant aux c\xc3\xb4t\xc3\xa9s de chefs de file de lindustrie pour offrir une exp\xc3\xa9rience unique et toute nouvelle aux joueurs du monde entier. Le Projet Maverick est un jeu AAA non annonc\xc3\xa9 d\xc3\xa9velopp\xc3\xa9 avec Microsoft. Le d\xc3\xa9veloppement du jeu est effectu\xc3\xa9 par nos \xc3\xa9quipes europ\xc3\xa9ennes et nord-am\xc3\xa9ricaines. - People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, Ireland, US, and Canada and from all over the world thanks to our remote work programs. Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework. Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we're growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later. With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community. If you decide to accompany us on this journey, youll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry to bring a brand-new unique experience to the players worldwide. Project Maverick is an unannounced AAA game developed with Microsoft. Game development is done by our European and North American teams.

  • Suivre la vision \xc3\xa9tablie de l\'histoire et du gameplay du jeu dans le processus de cr\xc3\xa9ation de l\'animation.
  • Cr\xc3\xa9er un contenu de haute qualit\xc3\xa9 en utilisant \xc3\xa0 la fois des animations manuelles et des donn\xc3\xa9es de capture de mouvement.
  • D\xc3\xa9velopper des animations qui soutiennent le gameplay et les visuels.
    Mettre en \xc5\x93uvre et faire \xc3\xa9voluer les \xc3\xa9l\xc3\xa9ments d\'animation dans le jeu.
  • Collaborer avec l\'\xc3\xa9quipe pour cr\xc3\xa9er une exp\xc3\xa9rience dynamique et centr\xc3\xa9e sur le joueur.
  • D\xc3\xa9panner et r\xc3\xa9soudre les probl\xc3\xa8mes d\'animation avec tous les d\xc3\xa9partements.
    Soutenir occasionnellement le lead dans des projets de recrutement avec la collaboration des RH.
  • Travailler avec le Game Design pour prototyper de nouveaux arch\xc3\xa9types.
  • Travailler avec la capture de mouvement (c\'est-\xc3\xa0-dire construire des listes de plans, faire partie des tournages pour diriger les acteurs).
  • Soutenir occasionnellement le processus d\'int\xc3\xa9gration des nouveaux employ\xc3\xa9s.
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  • Follow the established vision of the games story and gameplay in the process of animation creation.
  • Creating high-quality content utilizing both hand key animation and motion capture data.
  • Develop animations that support gameplay and visuals.
  • Implement and iterate on animation assets in-game.
  • Collaborate with the team to create dynamic, player-centric experience.
  • Troubleshoot and solve animation issues with all departments.
  • Occasionally support Lead in recruitment projects with HR collaboration.
  • Work with Game Design to prototype new archetypes.
  • Work with motion capturing (i.e. building shot lists, being a part of the shoots to direct actors).
  • Occasionally support new hires onboarding process.

Qualifications
  • Bonnes comp\xc3\xa9tences en mati\xc3\xa8re d\'encadrement.
  • Grande compr\xc3\xa9hension et sens des principes de l\'animation - synchronisation, poids et mise en sc\xc3\xa8ne.
  • Excellente compr\xc3\xa9hension de l\'anatomie des personnages.
  • Grande capacit\xc3\xa9 \xc3\xa0 transposer l\'histoire et le gameplay du jeu sur des animations cr\xc3\xa9dibles et pleines de vie.
  • Grande capacit\xc3\xa9 \xc3\xa0 prendre des directives et \xc3\xa0 mettre en \xc5\x93uvre le retour d\'information.
  • Ma\xc3\xaetrise de tous les outils d\'animation.
  • Capacit\xc3\xa9 \xc3\xa0 sortir des sentiers battus pour trouver des techniques plus efficaces.
  • Responsable et motiv\xc3\xa9.
  • Ma\xc3\xaetrise d\'Unreal ou d\'un moteur de jeu similaire.
  • Solides comp\xc3\xa9tences en communication orale et \xc3\xa9crite en anglais.
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  • Good mentoring skills.
  • Great understanding and feeling of animation principles - timing, weight and staging.
  • Great understanding of character anatomy.
  • Great ability to transfer games story and gameplay on believable and full of life animations.
  • Great ability to take direction and implement feedback.
  • Proficiency with any animation packed tools.
  • Ability to think outside the box to come up with more efficient techniques.
  • Accountable and self-motivated.
  • Proficiency with Unreal or similar game engine.
  • Strong verbal and written communication skills in English.

Additional Information

Au Canada
  • Un ensemble davantages sociaux pay\xc3\xa9s \xc3\xa0 100 % par PCF.
  • La compagnie dassurance rembourse les r\xc3\xa9clamations \xc3\xa0 100 % (jusqu\xc3\xa0 500 $ de services par ann\xc3\xa9e, en plus dune couverture familiale ou individuelle).
  • Une couverture dentaire compl\xc3\xa8te, y compris les soins dentaires majeurs et lorthodontie.
  • La cotisation \xc3\xa9gale au REER \xc3\xa0 hauteur de 4 % avant d\xc3\xa9ductions fiscales, 100 % acquis d\xc3\xa8s le premier jour.
  • Une semaine de cong\xc3\xa9 pay\xc3\xa9 pendant les vacances dhiver.
  • 20 jours de cong\xc3\xa9 pay\xc3\xa9 et 5 jours de cong\xc3\xa9 de maladie pay\xc3\xa9.
  • Des s\xc3\xa9ances gratuites de soins virtuels de sant\xc3\xa9 et de bien-\xc3\xaatre mental, incluses dans le r\xc3\xa9gime pour les membres et leurs personnes \xc3\xa0 charge.
  • Un salaire comp\xc3\xa9titif et des primes annuelles bas\xc3\xa9es sur le rendement.
  • Des occasions de d\xc3\xa9veloppement personnel et la possibilit\xc3\xa9 d\xc5\x93uvrer dans un environnement mondial.
  • Loccasion de travailler au sein dune \xc3\xa9quipe cr\xc3\xa9ative avec des personnes passionn\xc3\xa9es par ce quelles font.
Exp\xc3\xa9rience souhait\xc3\xa9e :
  • L\'exp\xc3\xa9rience du d\xc3\xa9veloppement de deux titres de jeux ou plus est conside comme un atout.
  • Une exp\xc3\xa9rience des plates-formes de jeux vid\xc3\xa9o pr\xc3\xa9c\xc3\xa9dentes ou de la prochaine g\xc3\xa9n\xc3\xa9ration est souhaitable.
  • La connaissance de World Machine, Gaea, Terragen est un atout
- Canada:
  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses (up to 20%).
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
US
  • 100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of employment.
  • 401K with 100% match, up to 3% of employee salary, and vested immediately.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • Long term disability, short term disability, travel insurance, as well as other benefits provided.

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Job Detail

  • Job Id
    JD2309258
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Montréal, QC, Canada
  • Education
    Not mentioned