3d Fx Artist

Montreal, QC, Canada

Job Description


Ratloop Games Canada
642 rue de Courcelle suite 301
Montreal QC H4C 3C5 3D FX ARTIST About the Job Do you dream of emitters? Are you passionate about bringing weapons, gadgets and high tech gizmos to life? How about bringing an alien world to life with rich atmospherics and ambient creatures? Ratloop Canada\xe2\x80\x99s next game is an immersive new concept set on Drosera, a dynamic alien world. Ratloop is seeking a 3D FX artist to craft beautiful weapons, gadgets, technological and environment FX inside the Niagra sytem for their upcoming Unreal Engine 5 powered game. We are seeking a full-time position, located in Montreal, QC (or remote), someone who is capable of technical problem solving and is comfortable with integration of assets inside of Unreal Engine. You must enjoy working autonomously and be highly responsible, as well as strive to deliver high quality results. A willingness to learn and to solve new problems is fundamental to being a successful team member at Ratloop Canada. As a key team member, you will be integral to delivering a high quality, creative AAA indie experience. If this excites your passion, then we\xe2\x80\x99d love to see how you can make your mark on our project! We have a cool team and a cool game which we all play together and are deeply passionate about! Basic Requirements

  • 1+ years of experience developing 2D and 3D visual effects in UE4/UE5;
  • Demonstrable knowledge of Niagra / Cascade or similar system;
  • Solid understanding of optimisation and level of detail techniques;
  • Familiarity with shader and material editing in UE5;
  • Willingness to learn technically and solve creative problems;
  • A passion for videogames and videogame art;
  • An online portfolio or reel demonstrating previous effects;
  • Self sufficient when it comes to problem solving, time management and task management.
Preferred Requirements
  • Shipped one or more console or PC videogame title(s);
  • Working knowledge of Niagara particle systems;
  • Experience with Realtime lighting (UE4/5);
  • Experience with blueprint (UE4/5);
  • Experience with asset pipeline (UE4/5) \xe2\x80\x93 integration of meshes, textures etc.;
Other skills
  • Good analytical and problem-solving abilities;
  • Affinity with game design;
  • Autonomous and resourceful, ability to take initiative;
  • Good oral and written communication skills.
*Candidate must be eligible to work in Canada. Job Types: Full-time, Permanent Benefits:
  • Casual dress
  • Company events
  • Flexible schedule
  • Paid time off
  • Work from home
Schedule:
  • Monday to Friday
Ability to commute/relocate:
  • Montr\xc3\xa9al, QC: reliably commute or plan to relocate before starting work (preferred)
Experience:
  • visual effects development: 1 year (preferred)
Language:
  • English (required)
Work Location: Hybrid remote in Montr\xc3\xa9al, QC Application deadline: 2023-01-29

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Job Detail

  • Job Id
    JD2100961
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Montreal, QC, Canada
  • Education
    Not mentioned